A downloadable game for Windows, macOS, and Linux

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SAVE THE PRINCESS is an entry for Godot Wild Jam 10. It is sort of a meta-game where you test an unfinished game and find the documented bugs and confront them. The cousin of mine came across the unfinished game that I made, and it came along with this letter.

The theme of GODOT WILD JAM 10 is GLITCH.

Here are tools that I used while making this game:

  • GIMP
  • Audacity
  • BeepBox
  • Krita (I forgot to mention this in my game)

And here are the musics that I used:

Mountain Trails by Joshua McLean (mrjoshuamclean.com)
Licensed under Creative Commons Attribution-ShareAlike 4.0 International

Subdue by Joshua McLean (mrjoshuamclean.com)
Licensed under Creative Commons Attribution-ShareAlike 4.0 International

As the Light Fades by Joshua McLean (mrjoshuamclean.com)
Licensed under Creative Commons Attribution-ShareAlike 4.0 International

Forest of the King by Joshua McLean (mrjoshuamclean.com)
Licensed under Creative Commons Attribution-ShareAlike 4.0 International

Double Violin Concerto 1st Movement by J.S. Bach (performed by Jon Sayles)
Exzel Music Publishing (freemusicpublicdomain.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Here is the github page for the game: https://github.com/Raccoon-JS/Save-The-Princess

And source code for the Game Jam version: https://github.com/Raccoon-JS/Save-The-Princess/releases/tag/1.0

Download

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Click download now to get access to the following files:

Save_the_Princess_(game_jam_ver)_WIN.zip 99 MB
Save_the_Princess_(game_jam_ver)_Linux.zip 101 MB
Save_the_Princess_(game_jam_ver)_MAC.zip 102 MB
SaveThePrincess_ver1.1_WIN.zip 99 MB
SaveThePrincess_ver1.1_Linux.zip 101 MB
SavethePrincess_ver1.1_MAC.zip 102 MB

Development log

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